Interview: Raiding
Date: Thursday, April 28 2005 @ 13:38:47 PDT
Topic: Information


One of the most compelling features of massively-multiplayer games
is the near infinity of things to do in them - content to suit many
different playing styles. 'Raids' are assaults by larger groups of
players on powerful monsters or dungeons and in World of Warcraft can
include everything from a group of lower level characters tackling a
quest well above their level to the epic end-game, high-level attacks
against god-like foes. We previously spoke with designer Jeffrey
Kaplan, who has been heading up the world and raid design, to hear his
thoughts on where raids are heading in World of Warcraft and how
they'll be implemented. Click here to read more.


This article comes from ÐßÐ World Wide Gaming Guild Portal
http://dbdguildportal.net

The URL for this story is:
http://dbdguildportal.net/index.php?op=NEArticle&sid=2